Camera
Working with the Camera
The standard camera looks in -z direction:
It is recommended to work with the camera to have more control over the scene. The tag is <a-camera>
. The official manual says, «to position the camera, set the position on a wrapper <a-entity>
. Don’t set the position directly on the camera primitive because controls will quickly override the set position».
Example
Code:
<a-scene> <a-entity id="camera" position="8 0 -4" rotation="0 90 0" > <a-camera user-height="0.2"></a-camera> </a-entity> <a-box id="box" position="-1 0.5 -3" rotation="0 45 0" color="#4CC3D9" ></a-box> ...
View on Screen:
View in the inspector (CTRL ALT i):
The default values of the position of the camera are 0, 1.6, 0 in Desktop Mode and 0, 0, 0 in VR Mode
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